POSTER

A university group project. The task for the project was to create a simple game with a core mechanic idea inspired by a chosen movie from previously given list. 
We were inspired by the "2001: Space Odyssey" and the scenes with the monolith.
We decided to focus out base mechanic on light and have the underwater setting. 

LOGO

In the game you are a diver who has to get out of the underwater maze. To survive you need the light. For the lighter to keep working you need to collect power ups on your way. The NPCs will be the obstacles in the maze.

COLOUR PALETTE

Main character and the environment colours

Swimming animation

NPCs

Part of the map

Main character and NPCs on the darkest background

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